Apple rejects Facebook Gaming from the App Store for the fifth time
One of the rules for having your app on the AppStore is not to promote apps with the main purpose “to distribute casual games” (Apple rejects Facebook Gaming again).
According to information from The New York Times, Apple rejects Facebook Gaming from the App Store for the fifth time.
Executives and engineers at Facebook’s gaming division sent their application, Facebook Gaming, to Apple last month for approval to offer it on the Apple App Store.
Apple received the order and after reviewing again what the app offered to users, it again denied the app’s inclusion in its app and game store.
The Facebook team was not surprised. It was not the first time, nor the second, nor the third time that Apple said no to the Facebook Gaming app.
Since February, Apple has been rejecting Facebook Gaming, according to people linked to the app verification and release process on the AppStore, who spoke on condition of anonymity because the details are confidential, said Apple cited its rules that prohibit apps with the “main purpose of distributing casual games”.
As noted, Facebook Gaming is likely to be hampered by the fact that it can compete directly with selling Apple games on the App Store, as well as with Apple Arcade.
Facebook Gaming was announced in April and features live streaming, social media for players, and simple arcade games delivered in HTML5. The application was approved for Google Play in April, however, it was rejected five times by Apple.
We know that Google is much more flexible when it comes to entering apps on the Google Play Store, so much so that we have Facebook Gaming for Android.
Facebook is now considering launching the app just to show streaming from its platform, removing HTML5 games, this should make the app eligible to enter the Apple AppStore.
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